Campfire
Concept
Campfire is a one shot story idea featuring a burning house. I really wanted to focus on making the world look like a watercolor painting and took a lot of inspiration from artists like Joseph Zbukvic. Besides the texturing, I anticipated that modeling a burned and falling apart house would be the next big challenge.
Maya
I kept the model for the house fairly simple. The topography was designed to show off the clear lines allow me to be creative with the textures and lighting.
Texturing became the newest hurdle for me. Prior to this project the assignments I’ve taken on haven’t been so dependent on the textures as this one. Having the setting be an exterior also posed a new challenge, considering the sun and how that acts compared to a normal light.
Final Product
Taking the renders from Maya into Photoshop I decided last minute that it needed a more substantial background. Keeping the same color palette that I used in the concept pieces, I expanded on the reds and yellows and made the sky a little bit more purple to really contrast with the mood and theme of the project.